
Three flowers are summoned, taking up three minion slots. Summons a brimstone aura when no more minions slots are available, which buffs minion damage. Fireballs inflict Brimstone Flames for 3 seconds. Spikes inflict Frostbite for 5 seconds.īrimstone Elemental (25% / 33.33% chance).
Damage is primarily inflicted through a damage over time debuff.
Inflicts Marked for Death, Hellfire, Cursed Inferno, Acid Venom and Ichor for 3 seconds. The minions disappear upon impact with the target. Each minion takes up half of a minion slot.ġ8 + 18 Slime Puppets do not take up any minion slots. The mod does not currently add any whips. The mod currently adds 22 Pre-Hardmode, 26 Hardmode, and 29 Post-Moon Lord summon weapons along with 4 Pre-Hardmode, 6 Hardmode, and 5 Post-Moon Lord sentry weapons. Tools and Classless weapons will not inflict the penalty when held, and certain armor reduces the summoner penalty altogether. All minions will do 25% less damage if the player is holding a weapon belonging to a different class. They act similarly to magic weapons in that they consume mana, but while magic weapons deal damage directly from the weapon, summon weapons attack autonomously from the player's input and targets can be manually switched with the Interact (defaults to right click) key to a different target. Summon weapons are weapons which summon a minion to fight for the player.